Give us your opinion about the British Games Institute

The BGI team is running a consultation about the BGI and asking for the games sector’s input to the proposal.

Let us know what you think about our proposal for this landmark new organisation by adding your comments to this page.

We are really interested in finding out:

  • What do you think about the proposal for a new national games agency as a whole?
  • Do you think that the proposed structure of the finance programme will assist games companies?
  • If not, what alternatives would you recommend?
  • How do you think we could best promote the genius of British-made games to the public?
  • What do you think about a national games festival that travels like a City of Culture through the different games clusters each year and promotes local talent?
  • What skills gaps or requirements do you have in your organisation or as an individual?
  • Would you be interested in online training in 10 different production and commercial disciplines each year?
  • How should we account for the BGI’s programmes to the games sector once they are up and running?
  • How can we persuade the government to fund this proposal?

Consultation guidelines:

Please add your name and organisation to your post

Please be constructive in your feedback

Please respect the opinions of others but we encourage a lively debate

Any inappropriate material will be removed by the moderators

2 thoughts on “Give us your opinion about the British Games Institute”

  1. It seems like a really positive idea, especially the principle of protecting heritage, although I do wonder how this differs from UKIE and how the two organisations will coexist. Personally I always thought the organisation we missed in the UK was a professional representation of practitioners, something like the Institute of Physics, so I will be interested to see how that side of things pans out.

    But my real passion, or should I say bugbear, in the UK is education, and especially the proliferation of games courses within Universities in recent years. Some are good, one or two may be excellent, but most are just jumping on the bandwagon as they see a course which will be popular and attractive to students bringing in fees. I have seen some of these courses from the inside, and I am also aware that much of UK industry had a very mixed view of their output. The percentage of students taking these courses who find a job is woefully small, because either their courses are not taught with any real practical industry experience, or the students are unfortunately not good enough at intake to cope with such a highly technical subject, or both. This not only taints the bad courses but also to some extent the good ones. So I come to my point, will the new BGI look into the quality of games courses in the UK? I mentioned the Institute of Physics as I was a member when I taught in Physics, and the institute ran a formal ratification program. I think something like that would be a real step forward, as would their practices of professional development which I think the BGI is also interested in. I would be interested to hear your reply on this subject.


  2. Thanks for the comment and your support Simon.

    The role of the BGI as a national agency funding production, culture and education programmes is being designed to be very distinct from, but complementary to, the role of trade bodies representing and lobbying on behalf of paying memberships of companies. We have been designing the BGI in close collaboration with both TIGA and ukie, which means defining programmes that do not conflict with the many valuable initiatives being run by both trade bodies. That collaboration should be continual as BGI moves forward.

    The Next Gen Skills report identified real problems in the quality of many university degrees in 2011, and we agree that some problems persist. However, our sense is that the general quality of games degrees has increased substantially since then, in part due to TIGA accreditation, in part due to degree courses working in much closer collaboration with industry, and in part because some bandwagon games courses have closed down. Creative Skillset also accredits university games degree courses and Next Gen Skills Academy helps hundreds of school leavers earn great quality diplomas in preparation for jobs in industry or degree courses. This is quite a crowded educational area for BGI to try to add value to, whereas the Continuing Professional Development area is one facing a significant gap after Creative Skillset’s Skills Investment Fund for games was not renewed this year. So we’re liaising with industry and some leading games universities to identify where BGI can add value in education, and will raise your concerns accordingly.


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